Butvel
Formally nicknamed 12 hits, this was my 2nd attempt at a game using Godot 4, developed late 23/early 24.
The premise is simple - spam your buttons, defeat the enemy and level up. This is a 'real time' roguelike.
Upgrade your skills with attributes. Watch as your player levels exponentially! Spam spam spam!
I'm proud that I didn't stray from my original premise - spamming buttons and gaining lot's of levels. That is where the name comes from: but(ton) + (le)vel!
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